RTS Devlog #1


Ok, so I have been a little quiet the past week. I did work on the game a bit, and got the building mechanic (sortof) working. Players can now select a builder unit and build a.... C U B E! (A thicc one none the less) I am not starting to work on modeling the first factory, a Vehicle class class factory that builds, you guessed it, CARS (wow)

Take a look at the video attached to see the Building mechanic in action!

I had to go learn about sin and stuff for this one and also shader graph, the greatest tool in unity.

Vechicle Factory Model


Thanks for reading this weeks devlog. Looking forward to next week! 

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Nov 18, 2020

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